Fixed an issue that would cause the OSD to create a deadzone if disabled. (#466)
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@@ -141,6 +141,7 @@ export default (): Window<Child, Attribute> =>
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),
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),
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name: `indicator`,
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name: `indicator`,
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class_name: 'indicator',
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class_name: 'indicator',
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visible: false,
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layer: options.tear.bind('value').as((tear) => (tear ? 'top' : 'overlay')),
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layer: options.tear.bind('value').as((tear) => (tear ? 'top' : 'overlay')),
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anchor: location.bind('value').as((v) => getPosition(v)),
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anchor: location.bind('value').as((v) => getPosition(v)),
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click_through: true,
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click_through: true,
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