* Added the ability to change bar locations. * Update dropdown margins * Make dropdown to bar gap configurable and organized code.
313 lines
12 KiB
TypeScript
313 lines
12 KiB
TypeScript
const hyprland = await Service.import('hyprland');
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import {
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Menu,
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Workspaces,
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ClientTitle,
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Media,
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Notifications,
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Volume,
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Network,
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Bluetooth,
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BatteryLabel,
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Clock,
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SysTray,
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// Custom Modules
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Ram,
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Cpu,
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Storage,
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Netstat,
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KbInput,
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Updates,
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Weather,
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Power,
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} from './Exports';
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import { BarItemBox as WidgetContainer } from '../shared/barItemBox.js';
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import options from 'options';
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import Gdk from 'gi://Gdk?version=3.0';
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import Button from 'types/widgets/button.js';
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import Gtk from 'types/@girs/gtk-3.0/gtk-3.0.js';
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import './SideEffects';
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import { WindowLayer } from 'lib/types/options.js';
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import { Attribute, Child } from 'lib/types/widget.js';
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import Window from 'types/widgets/window.js';
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const { layouts } = options.bar;
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const { location } = options.theme.bar;
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export type BarWidget = keyof typeof widget;
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type Section =
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| 'battery'
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| 'dashboard'
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| 'workspaces'
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| 'windowtitle'
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| 'media'
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| 'notifications'
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| 'volume'
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| 'network'
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| 'bluetooth'
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| 'clock'
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| 'ram'
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| 'cpu'
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| 'storage'
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| 'netstat'
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| 'kbinput'
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| 'updates'
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| 'weather'
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| 'power'
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| 'systray';
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type Layout = {
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left: Section[];
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middle: Section[];
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right: Section[];
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};
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type BarLayout = {
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[key: string]: Layout;
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};
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const getLayoutForMonitor = (monitor: number, layouts: BarLayout): Layout => {
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const matchingKey = Object.keys(layouts).find((key) => key === monitor.toString());
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const wildcard = Object.keys(layouts).find((key) => key === '*');
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if (matchingKey) {
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return layouts[matchingKey];
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}
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if (wildcard) {
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return layouts[wildcard];
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}
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return {
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left: ['dashboard', 'workspaces', 'windowtitle'],
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middle: ['media'],
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right: ['volume', 'network', 'bluetooth', 'battery', 'systray', 'clock', 'notifications'],
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};
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};
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const widget = {
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battery: (): Button<Child, Attribute> => WidgetContainer(BatteryLabel()),
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dashboard: (): Button<Child, Attribute> => WidgetContainer(Menu()),
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workspaces: (monitor: number): Button<Child, Attribute> => WidgetContainer(Workspaces(monitor)),
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windowtitle: (): Button<Child, Attribute> => WidgetContainer(ClientTitle()),
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media: (): Button<Child, Attribute> => WidgetContainer(Media()),
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notifications: (): Button<Child, Attribute> => WidgetContainer(Notifications()),
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volume: (): Button<Child, Attribute> => WidgetContainer(Volume()),
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network: (): Button<Child, Attribute> => WidgetContainer(Network()),
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bluetooth: (): Button<Child, Attribute> => WidgetContainer(Bluetooth()),
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clock: (): Button<Child, Attribute> => WidgetContainer(Clock()),
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systray: (): Button<Child, Attribute> => WidgetContainer(SysTray()),
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ram: (): Button<Child, Attribute> => WidgetContainer(Ram()),
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cpu: (): Button<Child, Attribute> => WidgetContainer(Cpu()),
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storage: (): Button<Child, Attribute> => WidgetContainer(Storage()),
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netstat: (): Button<Child, Attribute> => WidgetContainer(Netstat()),
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kbinput: (): Button<Child, Attribute> => WidgetContainer(KbInput()),
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updates: (): Button<Child, Attribute> => WidgetContainer(Updates()),
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weather: (): Button<Child, Attribute> => WidgetContainer(Weather()),
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power: (): Button<Child, Attribute> => WidgetContainer(Power()),
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};
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type GdkMonitors = {
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[key: string]: {
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key: string;
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model: string;
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used: boolean;
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};
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};
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function getGdkMonitors(): GdkMonitors {
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const display = Gdk.Display.get_default();
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if (display === null) {
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console.error('Failed to get Gdk display.');
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return {};
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}
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const numGdkMonitors = display.get_n_monitors();
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const gdkMonitors: GdkMonitors = {};
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for (let i = 0; i < numGdkMonitors; i++) {
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const curMonitor = display.get_monitor(i);
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if (curMonitor === null) {
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console.warn(`Monitor at index ${i} is null.`);
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continue;
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}
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const model = curMonitor.get_model() || '';
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const geometry = curMonitor.get_geometry();
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const scaleFactor = curMonitor.get_scale_factor();
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const key = `${model}_${geometry.width}x${geometry.height}_${scaleFactor}`;
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gdkMonitors[i] = { key, model, used: false };
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}
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return gdkMonitors;
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}
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/**
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* NOTE: Some more funky stuff being done by GDK.
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* We render windows/bar based on the monitor ID. So if you have 3 monitors, then your
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* monitor IDs will be [0, 1, 2]. Hyprland will NEVER change what ID belongs to what monitor.
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*
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* So if hyprland determines id 0 = DP-1, even after you unplug, shut off or restart your monitor,
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* the id 0 will ALWAYS be DP-1.
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*
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* However, GDK (the righteous genius that it is) will change the order of ID anytime your monitor
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* setup is changed. So if you unplug your monitor and plug it back it, it now becomes the last id.
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* So if DP-1 was id 0 and you unplugged it, it will reconfigure to id 2. This sucks because now
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* there's a mismtach between what GDK determines the monitor is at id 2 and what Hyprland determines
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* is at id 2.
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*
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* So for that reason, we need to redirect the input `monitor` that the Bar module takes in, to the
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* proper Hyprland monitor. So when monitor id 0 comes in, we need to find what the id of that monitor
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* is being determined as by Hyprland so the bars show up on the right monitors.
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*
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* Since GTK3 doesn't contain connection names and only monitor models, we have to make the best guess
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* in the case that there are multiple models in the same resolution with the same scale. We find the
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* 'right' monitor by checking if the model matches along with the resolution and scale. If monitor at
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* ID 0 for GDK is being reported as 'MSI MAG271CQR' we find the same model in the Hyprland monitor list
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* and check if the resolution and scaling is the same... if it is then we determine it's a match.
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*
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* The edge-case that we just can't handle is if you have the same monitors in the same resolution at the same
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* scale. So if you've got 2 'MSI MAG271CQR' monitors at 2560x1440 at scale 1, then we just match the first
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* monitor in the list as the first match and then the second 'MSI MAG271CQR' as a match in the 2nd iteration.
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* You may have the bar showing up on the wrong one in this case because we don't know what the connector id
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* is of either of these monitors (DP-1, DP-2) which are unique values - as these are only in GTK4.
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*
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* Keep in mind though, this is ONLY an issue if you change your monitor setup by plugging in a new one, restarting
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* an existing one or shutting it off.
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*
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* If your monitors aren't changed in the current session you're in then none of this safeguarding is relevant.
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*
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* Fun stuff really... :facepalm:
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*/
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const gdkMonitorIdToHyprlandId = (monitor: number, usedHyprlandMonitors: Set<number>): number => {
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const gdkMonitors = getGdkMonitors();
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if (Object.keys(gdkMonitors).length === 0) {
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console.error('No GDK monitors were found.');
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return monitor;
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}
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// Get the GDK monitor for the given monitor index
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const gdkMonitor = gdkMonitors[monitor];
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// First pass: Strict matching including the monitor index (i.e., hypMon.id === monitor + resolution+scale criteria)
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const directMatch = hyprland.monitors.find((hypMon) => {
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const hyprlandKey = `${hypMon.model}_${hypMon.width}x${hypMon.height}_${hypMon.scale}`;
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return gdkMonitor.key.startsWith(hyprlandKey) && !usedHyprlandMonitors.has(hypMon.id) && hypMon.id === monitor;
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});
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if (directMatch) {
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usedHyprlandMonitors.add(directMatch.id);
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return directMatch.id;
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}
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// Second pass: Relaxed matching without considering the monitor index
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const hyprlandMonitor = hyprland.monitors.find((hypMon) => {
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const hyprlandKey = `${hypMon.model}_${hypMon.width}x${hypMon.height}_${hypMon.scale}`;
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return gdkMonitor.key.startsWith(hyprlandKey) && !usedHyprlandMonitors.has(hypMon.id);
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});
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if (hyprlandMonitor) {
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usedHyprlandMonitors.add(hyprlandMonitor.id);
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return hyprlandMonitor.id;
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}
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// Fallback: Find the first available monitor ID that hasn't been used
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const fallbackMonitor = hyprland.monitors.find((hypMon) => !usedHyprlandMonitors.has(hypMon.id));
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if (fallbackMonitor) {
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usedHyprlandMonitors.add(fallbackMonitor.id);
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return fallbackMonitor.id;
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}
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// Ensure we return a valid monitor ID that actually exists
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for (let i = 0; i < hyprland.monitors.length; i++) {
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if (!usedHyprlandMonitors.has(i)) {
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usedHyprlandMonitors.add(i);
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return i;
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}
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}
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// As a last resort, return the original monitor index if no unique monitor can be found
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console.warn(`Returning original monitor index as a last resort: ${monitor}`);
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return monitor;
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};
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export const Bar = (() => {
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const usedHyprlandMonitors = new Set<number>();
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return (monitor: number): Window<Child, Attribute> => {
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const hyprlandMonitor = gdkMonitorIdToHyprlandId(monitor, usedHyprlandMonitors);
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return Widget.Window({
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name: `bar-${hyprlandMonitor}`,
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class_name: 'bar',
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monitor,
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visible: true,
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anchor: location.bind('value').as((ln) => [ln, 'left', 'right']),
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exclusivity: 'exclusive',
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layer: Utils.merge(
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[options.theme.bar.layer.bind('value'), options.tear.bind('value')],
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(barLayer: WindowLayer, tear: boolean) => {
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if (tear && barLayer === 'overlay') {
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return 'top';
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}
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return barLayer;
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},
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),
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child: Widget.Box({
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class_name: 'bar-panel-container',
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child: Widget.CenterBox({
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class_name: 'bar-panel',
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css: 'padding: 1px',
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startWidget: Widget.Box({
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class_name: 'box-left',
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hexpand: true,
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setup: (self) => {
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self.hook(layouts, (self) => {
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const foundLayout = getLayoutForMonitor(hyprlandMonitor, layouts.value as BarLayout);
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self.children = foundLayout.left
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.filter((mod) => Object.keys(widget).includes(mod))
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.map((w) => widget[w](hyprlandMonitor) as Button<Gtk.Widget, unknown>);
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});
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},
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}),
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centerWidget: Widget.Box({
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class_name: 'box-center',
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hpack: 'center',
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setup: (self) => {
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self.hook(layouts, (self) => {
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const foundLayout = getLayoutForMonitor(hyprlandMonitor, layouts.value as BarLayout);
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self.children = foundLayout.middle
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.filter((mod) => Object.keys(widget).includes(mod))
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.map((w) => widget[w](hyprlandMonitor) as Button<Gtk.Widget, unknown>);
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});
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},
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}),
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endWidget: Widget.Box({
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class_name: 'box-right',
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hpack: 'end',
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setup: (self) => {
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self.hook(layouts, (self) => {
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const foundLayout = getLayoutForMonitor(hyprlandMonitor, layouts.value as BarLayout);
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self.children = foundLayout.right
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.filter((mod) => Object.keys(widget).includes(mod))
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.map((w) => widget[w](hyprlandMonitor) as Button<Gtk.Widget, unknown>);
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});
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},
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}),
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}),
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}),
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});
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};
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})();
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