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53
.obsidian/core-plugins.json
vendored
53
.obsidian/core-plugins.json
vendored
@@ -1,22 +1,31 @@
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[
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"file-explorer",
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"global-search",
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||||
"switcher",
|
||||
"graph",
|
||||
"backlink",
|
||||
"canvas",
|
||||
"outgoing-link",
|
||||
"tag-pane",
|
||||
"page-preview",
|
||||
"daily-notes",
|
||||
"templates",
|
||||
"note-composer",
|
||||
"command-palette",
|
||||
"editor-status",
|
||||
"bookmarks",
|
||||
"outline",
|
||||
"word-count",
|
||||
"slides",
|
||||
"file-recovery",
|
||||
"publish"
|
||||
]
|
||||
{
|
||||
"file-explorer": true,
|
||||
"global-search": true,
|
||||
"switcher": true,
|
||||
"graph": true,
|
||||
"backlink": true,
|
||||
"canvas": true,
|
||||
"outgoing-link": true,
|
||||
"tag-pane": true,
|
||||
"properties": false,
|
||||
"page-preview": true,
|
||||
"daily-notes": true,
|
||||
"templates": true,
|
||||
"note-composer": true,
|
||||
"command-palette": true,
|
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"slash-command": false,
|
||||
"editor-status": true,
|
||||
"bookmarks": true,
|
||||
"markdown-importer": false,
|
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"zk-prefixer": false,
|
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"random-note": false,
|
||||
"outline": true,
|
||||
"word-count": true,
|
||||
"slides": true,
|
||||
"audio-recorder": false,
|
||||
"workspaces": false,
|
||||
"file-recovery": true,
|
||||
"publish": true,
|
||||
"sync": false,
|
||||
"webviewer": false
|
||||
}
|
||||
66
.obsidian/graph.json
vendored
66
.obsidian/graph.json
vendored
@@ -1,72 +1,22 @@
|
||||
{
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"collapse-filter": true,
|
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"collapse-filter": false,
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"search": "",
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"showTags": false,
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"showAttachments": false,
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"hideUnresolved": false,
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"showOrphans": false,
|
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"collapse-color-groups": false,
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"colorGroups": [
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{
|
||||
"query": "path:Party ",
|
||||
"color": {
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"a": 1,
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||||
"rgb": 14048348
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||||
}
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||||
},
|
||||
{
|
||||
"query": "tag:#Continent ",
|
||||
"color": {
|
||||
"a": 1,
|
||||
"rgb": 1531427
|
||||
}
|
||||
},
|
||||
{
|
||||
"query": "tag:#Town ",
|
||||
"color": {
|
||||
"a": 1,
|
||||
"rgb": 12375644
|
||||
}
|
||||
},
|
||||
{
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||||
"query": "tag:#god ",
|
||||
"color": {
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"a": 1,
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"rgb": 16514816
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||||
}
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||||
},
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||||
{
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||||
"query": "path:NPCs ",
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"color": {
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"a": 1,
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"rgb": 16724736
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||||
}
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||||
},
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{
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"query": "path:Locations ",
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"color": {
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"a": 1,
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"rgb": 6073814
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}
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||||
},
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||||
{
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"query": "path:\"Session notes\" ",
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||||
"color": {
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"a": 1,
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"rgb": 0
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}
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],
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"colorGroups": [],
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"collapse-display": false,
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"showArrow": false,
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"showArrow": true,
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"textFadeMultiplier": -3,
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"nodeSizeMultiplier": 1.12083333333333,
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"lineSizeMultiplier": 2.49895833333333,
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"nodeSizeMultiplier": 1,
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"lineSizeMultiplier": 1,
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"collapse-forces": false,
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"centerStrength": 0.322916666666667,
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"repelStrength": 11.1458333333333,
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"centerStrength": 1,
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"repelStrength": 20,
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"linkStrength": 1,
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"linkDistance": 30,
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"scale": 0.7022990237767536,
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1
Locations/Absolom.nort
Normal file
1
Locations/Absolom.nort
Normal file
File diff suppressed because one or more lines are too long
@@ -3,4 +3,4 @@ tags:
|
||||
- Continent
|
||||
---
|
||||
|
||||
SE Island in[[Locations/Absolom|Absolom]]
|
||||
SE Island in [[Locations/Absolom|Absolom]]
|
||||
|
||||
@@ -3,7 +3,7 @@ tags:
|
||||
- Town
|
||||
---
|
||||
|
||||
town in [[Locations/Absolon/Lindon|Lindon]]
|
||||
town in [[Locations/Absolom/Lindon|Lindon]]
|
||||
Great food, tannery, world renowned meat of the 3 types: beef, pig, and poultry. Each has their respective Inn that specializes in one type
|
||||
farmers market every 2 days
|
||||
no outer wall, so a farmers village
|
||||
@@ -11,7 +11,7 @@ farmland to the east
|
||||
West-south tranquil dense dark forest of Sergall, source of pelts, home to many forest \
|
||||
north plains with roads
|
||||
N-E road with a bridge towards the coast and port town
|
||||
Location on [[Locations/Absolon/Lindon|Lindon]]: north, last village before the sea
|
||||
Location on [[Locations/Absolom/Lindon|Lindon]]: north, last village before the sea
|
||||
creatures
|
||||
the cattle raising is what impacts the meat flavour
|
||||
The climate here is rather warm
|
||||
|
||||
@@ -1 +1 @@
|
||||
[[Locations/Absolon/Lindon/Beligos|Beligos]]
|
||||
[[Locations/Absolom/Lindon/Beligos|Beligos]]
|
||||
@@ -1 +1 @@
|
||||
[[Locations/Absolon/Lindon/Beligos|Beligos]]
|
||||
[[Locations/Absolom/Lindon|Lindon]]
|
||||
@@ -1,2 +1,2 @@
|
||||
Wife of [[NPCs/Pappy|Pappy]]
|
||||
owner of [[Locations/Absolon/Lindon/Traveler's rest|Traveler's rest]]
|
||||
owner of [[Locations/Absolom/Lindon/Traveler's rest|Traveler's rest]]
|
||||
@@ -1,2 +1,2 @@
|
||||
Husband of [[NPCs/Mammy|Mammy]]
|
||||
owner of [[Locations/Absolon/Lindon/Traveler's rest|Traveler's rest]]
|
||||
owner of [[Locations/Absolom/Lindon/Traveler's rest|Traveler's rest]]
|
||||
@@ -1,9 +1,10 @@
|
||||
---
|
||||
tags: god
|
||||
---
|
||||
|
||||
God of Daughter of [[NPCs/The gods/Miros|Miros]] and [[NPCs/The gods/Phobos|Phobos]]
|
||||
**The mauve colored one, daughter of Miros and Phobos, creator of fabric and fashion, the silent one, bringer of language, guardian of balance**
|
||||
God
|
||||
Daughter of [[NPCs/The gods/Miros|Miros]] and [[NPCs/The gods/Phobos|Phobos]]
|
||||
AMAB trans woman
|
||||
creator of fabtic and fashion
|
||||
creator of fabric and fashion
|
||||
the silent one
|
||||
maker of language
|
||||
@@ -1,5 +1,7 @@
|
||||
---
|
||||
tags: god
|
||||
---
|
||||
**The azure colored moon, creator of tides, bringer of life, guardian of the night and largest of the 3**
|
||||
|
||||
partner of [[NPCs/The gods/Phobos|Phobos]]
|
||||
parent of [[NPCs/The gods/Miros|Miros]]
|
||||
parent of [[NPCs/The gods/Daros|Daros]]
|
||||
@@ -1,7 +1,7 @@
|
||||
---
|
||||
tags: god
|
||||
---
|
||||
|
||||
**The crimson colored one, keeper of the flame, creator of soil, guardian of the day**
|
||||
AMAB enbie
|
||||
partner of [[NPCs/The gods/Miros|Miros]]
|
||||
parent of [[NPCs/The gods/Daros|Daros]]
|
||||
@@ -23,12 +23,12 @@ By the time she had finished eating the man had also joined them in the dining h
|
||||
But he was right. She didn't have any money, she didn't have a place to go, and, this place definetly could use a helping hand to fix things.
|
||||
|
||||
|
||||
## [[Locations/Absolon/Lindon/Traveler's rest]]
|
||||
## [[Locations/Absolom/Lindon/Traveler's rest|Traveler's rest]]
|
||||
|
||||
The days folowing Alicia started doing repairs and cleaning in and around the inn. Cleaning the pastures so horses could rest there again, repairing benches and tables, hauling wood from the forest so they could keep warm for the winter. This place started to feel more and more like home, and she would do everything to protect it.
|
||||
One evening the innkeeper, she started to call him [[pappy]], and his wife, she called her [[mammy]], were sitting by the fire. Alicia just had finished the last repairs on the roof, making all the rooms ready again for renting out. She sat down with them, enjoying the warmth and the crackling of the wood. "You know, " said [[pappy]] "I'm so happy to see this inn healthy again. This used to be a popular resting place for merchants after they spent time at the frontier haggling and shouting. We saw all kinds of people really, the merchants, and people ready to try their luck in [[Locations/Absolon/Lindon/The wildlands|The wildlands]]. undoubtedly many of them joined the bandits out there. But I like to believe we also supported people to start a new life, to find their happiness and wealth out there. - Just as much as I hope you're finding happiness here." [[Mammy]] cuddled up closer to [[pappy]], clearly approving of the things he was saying, and helping him with the next few sentences. "We see how much you love this place. We see that you care for it, just as much as we do. - That's why I, well, we, that's why we would like to ask you if you would like to stay here on a more permanent basis. We - We would like you to take over the inn when -" he swallowed "When we aren't here anymore." The room went silent. The only sound was the roaring of the fire and the crackling of the wood in the fireplace. "We're not planning on doing that anytime soon, but, you know, we need to be prepared."
|
||||
One evening the innkeeper, she started to call him [[pappy]], and his wife, she called her [[mammy]], were sitting by the fire. Alicia just had finished the last repairs on the roof, making all the rooms ready again for renting out. She sat down with them, enjoying the warmth and the crackling of the wood. "You know, " said [[pappy]] "I'm so happy to see this inn healthy again. This used to be a popular resting place for merchants after they spent time at the frontier haggling and shouting. We saw all kinds of people really, the merchants, and people ready to try their luck in [[The wildlands]]. undoubtedly many of them joined the bandits out there. But I like to believe we also supported people to start a new life, to find their happiness and wealth out there. - Just as much as I hope you're finding happiness here." [[Mammy]] cuddled up closer to [[pappy]], clearly approving of the things he was saying, and helping him with the next few sentences. "We see how much you love this place. We see that you care for it, just as much as we do. - That's why I, well, we, that's why we would like to ask you if you would like to stay here on a more permanent basis. We - We would like you to take over the inn when -" he swallowed "When we aren't here anymore." The room went silent. The only sound was the roaring of the fire and the crackling of the wood in the fireplace. "We're not planning on doing that anytime soon, but, you know, we need to be prepared."
|
||||
|
||||
[[Locations/Absolon/Lindon/Traveler's rest]]
|
||||
[[Locations/Absolom/Lindon/Traveler's rest]]
|
||||
|
||||
## The E in Alicia
|
||||
|
||||
@@ -46,8 +46,13 @@ Tears started filling her eyes and her throat seemed to close up. All she could
|
||||
"But" she snickered "But I don't want to go away, I love it here, I love living with you, and I love helping in the inn. I... do have a problem though. I.. wasn't .. born a girl." "Oooooooooh, that explains a lot." said Mammy, "So why is that a problem?" "I'm not able to get my medicine in this world. So, I'm not feeling like myself without it." "Why would you need medicine for that? Oh! I feel like the axe might still come in handy. Here we just go to a place that is very connected to our moons and if they deem you worthy, often trough a challenge of some sorts, you won't need medicine to help you!".
|
||||
So Alicia started preparing for her first adventure. She heard the place was only a few days traveling from here, but she wouldn't risk it. This is after all a strange new world she knew very little about.
|
||||
When she left Mammy and Pappy came up to her and bid her goodbye with a long hug. Mammy had tears in her eyes. "Please come back in one piece." she said. Pappy stroked her back, pretending to be a tough guy. But it was clear he was also having trouble keeping it dry. "I will!" said Allicia, "And I'll finally be truly me!"
|
||||
She started walking centrewards, she
|
||||
|
||||
The next day she started her journey Solwards, towards a temple of [[NPCs/The gods/Daros|Daros]]. The trans daughter of the other two moon gods. The first part of her journey was spent on the main trading routes. Only minor untrained and undisciplined thugs made these roads unsafe. But they were little of a challenge to Alicia. it wasn't until she almost reached the limits of where the trading routes led that she encountered some major resistance. Here, near the outer edges of the trading network there lurked an encampment of a particular Cult. The ones residing here only got one task: stopping anyone who tried to get the blessing of [[NPCs/The gods/Daros|Daros]]. Any man looking a bit to small or any woman looking a bit to muscly was stopped, questioned and, convinced to not go to the temple, with deadly force if needed.
|
||||
When Alicia passed by she was instantly stopped. Her muscly build had nothing to do with her past, but she didn't look like a dainty girl, so she was suspicious.
|
||||
The encounter started with just a single man walking in the opposite direction of Alice.
|
||||
"Oh, hi there!" he said, "anything of note in that direction? anything to watch out for?" It wasn't uncommon for travellers to exchange information when they crossed, just to they knew what they were in for when traveling on. "Nothing of note, good sir, the town is still there and ready to house you for the night." Alicia replied, "How about that way?" "Nothing of note either. But it's the last town on this road, and I don't see you carrying any goods. I most certainly hope you didn't make a wrong turn somewhere." the man said. "I think I'm going the right way, unless this is not the way to the temple of [[NPCs/The gods/Daros|Daros]]"
|
||||
"The temple of [[NPCs/The gods/Daros|Daros]], my gods, what would you want to do there, you don't really look the clerical kind". "I don't actually know to expect" Alicia said, "They told me I could get some help there with a problem of mine". The man
|
||||
[[NPCs/The gods/Daros|Daros]]
|
||||
|
||||
## The Sound of Music
|
||||
|
||||
@@ -55,9 +60,13 @@ A bard comes by the inn and teaches her the wonders of playing the hurdy gurdy.
|
||||
|
||||
## The Horns of war
|
||||
|
||||
Alicia goes on a quest to make her perfect weapon/instrument she goes out into the [[Locations/Absolon/Lindon/The wildlands|The wildlands]] to get the perfect materials
|
||||
Alicia goes on a quest to make her perfect weapon/instrument she goes out into the [[Locations/Absolom/Lindon/The wildlands|The wildlands]] to get the perfect materials
|
||||
|
||||
## An unexpected visitor
|
||||
|
||||
An odd visitor comes by the inn, they have an interesting tidbit of history in common
|
||||
[[Zafira Moonchild]]
|
||||
[[Zafira Moonchild]]
|
||||
|
||||
## Looking for a new taste
|
||||
|
||||
Alicia sets out to find new dishes and ingredients to use at the inn, this chapter will lead into the campaign
|
||||
@@ -2,8 +2,11 @@
|
||||
tags:
|
||||
- Alicia
|
||||
---
|
||||
|
||||
[[Party/Alicia|Alicia]]
|
||||
### HP
|
||||
**35/35**
|
||||
Rages: /12
|
||||
Bardic Inspiration: 1/2
|
||||
Inspiration:
|
||||
|
||||
| | |
|
||||
| -------------------------------------------------------- | -------------------------------------------------------- |
|
||||
@@ -26,26 +29,26 @@ tags:
|
||||
| Saving throw | +1 | +2 | +1 | +1 | +0 | +4 |
|
||||
## Skills
|
||||
|
||||
| # | Skill | Ability | Proficient |
|
||||
| :-: | :-------------: | :-----: | ---------- |
|
||||
| +1 | Acrobatics | DEX | / |
|
||||
| +1 | Animal Handling | WIS | / |
|
||||
| +2 | Arcana | INT | / |
|
||||
| +2 | Athletics | STR | / |
|
||||
| +4 | Deception | CHA | X |
|
||||
| +3 | History | INT | X |
|
||||
| +2 | Insight | WIS | X |
|
||||
| +4 | Intimidation | CHA | X |
|
||||
| +2 | Investigation | INT | / |
|
||||
| +1 | Medicine | WIS | / |
|
||||
| +2 | Nature | WIS | / |
|
||||
| +1 | Perception | WIS | / |
|
||||
| +4 | Performance | CHA | X |
|
||||
| +3 | Persuasion | CHA | / |
|
||||
| +2 | Religion | INT | / |
|
||||
| +1 | Sleight of Hand | DEX | / |
|
||||
| +1 | Stealth | DEX | / |
|
||||
| +1 | Survival | WIS | / |
|
||||
| # | Skill | Ability | Proficient | |
|
||||
| :-: | :-------------: | :-----: | ---------- | --- |
|
||||
| +1 | Acrobatics | DEX | / | |
|
||||
| +1 | Animal Handling | WIS | / | |
|
||||
| +2 | Arcana | INT | / | |
|
||||
| +2 | Athletics | STR | / | |
|
||||
| +4 | Deception | CHA | X | |
|
||||
| +3 | History | INT | X | |
|
||||
| +2 | Insight | WIS | X | |
|
||||
| +4 | Intimidation | CHA | X | |
|
||||
| +2 | Investigation | INT | / | |
|
||||
| +1 | Medicine | WIS | / | |
|
||||
| +2 | Nature | WIS | / | |
|
||||
| +1 | Perception | WIS | / | |
|
||||
| +4 | Performance | CHA | X | |
|
||||
| +3 | Persuasion | CHA | / | |
|
||||
| +2 | Religion | INT | / | |
|
||||
| +1 | Sleight of Hand | DEX | / | |
|
||||
| +1 | Stealth | DEX | / | |
|
||||
| +1 | Survival | WIS | / | |
|
||||
## Spells
|
||||
|
||||
### Bardic Spellcasting
|
||||
@@ -55,7 +58,7 @@ tags:
|
||||
| +2 | +4 | 12 |
|
||||
### Spell Slots
|
||||
|
||||
1st level (3/3)
|
||||
1st level (0/3)
|
||||
|
||||
### Cantrips
|
||||
|
||||
@@ -93,6 +96,7 @@ tags:
|
||||
You magically distract the triggering creature and turn its momentary uncertainty into encouragement for another creature. The triggering creature must reroll the d20 and use the lower roll.
|
||||
|
||||
You can then choose a different creature you can see within range (you can choose yourself). The chosen creature has advantage on the next attack roll, ability check, or saving throw it makes within 1 minute. A creature can be empowered by only one use of this spell at a time.
|
||||
|
||||
- Healing Word
|
||||
**Casting Time:** 1 bonus action
|
||||
**Range:** 60 feet
|
||||
|
||||
@@ -1,4 +1,4 @@
|
||||
Full story can be found [here](https://www.wattpad.com/story/374593871-zafira-moonchild).
|
||||
[[NPCs/The gods/Miros|Miros]]
|
||||
[[Ruby]]
|
||||
[[Locations/Absolon/Lindon/The wildlands]]
|
||||
[[Locations/Absolom/Lindon/The wildlands|The wildlands]]
|
||||
@@ -1,4 +1,4 @@
|
||||
We start in the town of [[Locations/Absolon/Lindon/Beligos]]
|
||||
We start in the town of [[Locations/Absolom/Lindon/Beligos|Beligos]]
|
||||
Alicia is here to learn some new meat recipes to use in the inn.
|
||||
Alicia will today be focussing on the beef, she's talking to butchers, samples some steak and is planning to venture into the farmlands to talk to cow farmers
|
||||
the players meet up in the "We have beef with you" and share a meal.
|
||||
|
||||
13
Session notes/Session 2.md
Normal file
13
Session notes/Session 2.md
Normal file
@@ -0,0 +1,13 @@
|
||||
Recap of [[Session notes/Session 1|Session 1]]
|
||||
|
||||
Alicia plays for the Inn, she gives a great performance of "The dragonborn comes" Kathy hears this. Many people enter the bar to listen and drink.
|
||||
The Inn offers a luxurious room in exchange for a performance a day.
|
||||
After an hour of downtime the market seems to be dying down. The central square is opening up and in the centre we can see a big fountain.
|
||||
|
||||
[[Party/Dhargana|Dhargana]] and [[Party/Kathy|Kathy]] have a discussion. [[Party/Kathy|Kathy]] wants to spar her but [[Party/Dhargana|Dhargana]] is reluctant. [[Party/Kathy|Kathy]] draws her out by implying [[Party/Dhargana|Dhargana]] can only fight dirty under the table. They now look for a more open space to fight. They move to an open field in the direction of the farms.
|
||||
Alicia follows along, because she knows these people and she was going to the farms anyway.
|
||||
Alicia keeps walking but looking backwards she sees them fighting. A huge fog cloud covers the battlefield, ice blasts go off, this is a fierce fight. It ends with [[Party/Dhargana|Dhargana]] on the ground, completely petered out.
|
||||
Alicia talks to the farmer about the cows who forwards her to his wife who does the business side. She manages to convince her to at least take a chance on starting a southern branch.
|
||||
In the leather shop [[Party/Zafira Moonchild|Zafira]] was being measured for her armour. When [[Party/Kathy|Kathy]] joins her the courier was just about to set out. They fit the mask and [[Party/Kathy|Kathy]] asks to integrate a piece of wood she brought from her lair.
|
||||
|
||||
In the evening the We got Beef with you fills up as [[Party/Alicia|Alicia]] plays some songs and [[Party/Kathy|Kathy]] starts buying beer for the entire Inn by the barrel. She's singing draconic songs, joined by [[Party/Alicia|Alicia]]. After some excessive drinking [[Party/Kathy|Kathy]] keels over, after that she was brought to her room by the staff. [[Party/Alicia|Alicia]] continues to play trough the evening.
|
||||
2
Session notes/Session 3.md
Normal file
2
Session notes/Session 3.md
Normal file
@@ -0,0 +1,2 @@
|
||||
In the morning we were planning to go out to the farms again when suspicious activity in the woods drew our attention. Turns out bandits who do human trading had a camp in a cave there. we killed their leader and brought him back to the village to collect a reward.
|
||||
wibbley wobbley timey wimey session
|
||||
Reference in New Issue
Block a user