25 lines
654 B
GDScript
25 lines
654 B
GDScript
extends Node3D
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var handCards = [];
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@export var HandParent: Node3D;
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# Called when the node enters the scene tree for the first time.
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func _ready() -> void:
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pass # Replace with function body.
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# Called every frame. 'delta' is the elapsed time since the previous frame.
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func _process(delta: float) -> void:
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pass
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func make_card_model(card: GameState.Card):
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var viewport = load("res://card_render.tscn").instantiate();
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viewport.set_card(card);
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viewport.position = Vector3(-3.5 + handCards.size()*1.8, 0,0)
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HandParent.add_child(viewport)
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handCards.append(viewport);
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func _on_game_state_card_drawn(card: RefCounted) -> void:
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make_card_model(card)
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